AI Insights · Timothy · October 2022
Top 5 Stickman Games on Android in Finland - Q3 2022
An overview of the performance of the top 5 Stickman games on Android in Finland for the third quarter of 2022, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 Stickman games on the Android platform in Finland showcased a variety of trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Stick Hero: Tower Defense from Rocket Succeed Together saw its weekly downloads peak at 4.7K in the second week of September, followed by a decline to 2.1K by the end of the month. The game's weekly revenue started at $1 and reached up to $5 in early September before tapering down to $2. Active users increased from 3.1K initially to 7.7K in mid-September, before dropping to 5K by the end of the quarter.
Stickman Hook from Madbox maintained a steady download rate, peaking at 611 in the last week of July and ending the quarter at 304. The game’s weekly revenue remained minimal, with occasional peaks of $1. Active users saw a slight fluctuation, starting at 2.5K in late June and ending at around 2.1K by late September.
Stick vs Craftman from XGame Global experienced a consistent decline in downloads from 783 in mid-July to 189 by the end of September. The weekly revenue noted a minor peak of $3 in late July. Active users also decreased steadily from 1.3K in early July to 472 by the end of the quarter.
Supreme Duelist by Neron's Brother had relatively stable download numbers, ranging from 249 to 302 throughout the quarter. The game earned a modest $1 in revenue in mid-September. Weekly active users remained fairly constant, starting at 2.6K in late June and concluding the quarter at 2.7K.
Stick War: Legacy from Max Games Studios saw its weekly downloads fluctuate, reaching up to 257 in mid-July and dropping to 167 by the end of September. The game’s weekly revenue peaked at $81 in mid-August. Active users saw a gradual decline from 662 in late June to 522 by the end of the quarter.
These insights into the performance of Stickman games highlight the varying trends and user engagement across different titles. For more detailed data and insights, visit Sensor Tower.